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The Secret Love and Hate Project is a first-person video game in which you play as a secret agent tasked with obtaining information on a stolen nuclear head. This game, developed by Innerloop Studios and released by Eidos Interactive in 2000, is also known as Project: I’m Going and delivering a secret message reminiscent of the Gear System. Followed by the title: The Secret Life of a Secret Agency. You play in different levels of mission levels where you must reach the goals of approaching the current Pribois area. They will open when you complete the previous mission. Jones sends Anya through a microphone, giving her goals and showing places; (function () {(“ review-app-page-desktop ‚);}); You start with four weapons: a battle knife and three different weapons. You also have a telescope and a map with your reference and development goals. To get more items, such as ammo, bombs and treatments, you need to explore your current location, but their weapons and ammunition can easily be looted from mysterious enemies if they don’t. So it is good to be patient and to get rid of all the hostile NPCs; The game focuses on theft because there are also cameras and alarms. You can go into security buildings to turn off the camera for a few minutes, but it has a timer, so it’s a good idea to destroy it all the time. Alarms can also be turned off with instantaneous buttons, but when the enemy receives adequate warnings, it will sound again. Unfortunately, they miss your presence; prepare for your disappointment. The weak artificial intelligence is one of the great evils of the game. They have low visibility and a high level of sound. If you shoot with a non-moving gun, they usually cannot hear it and can even see the body from a great distance. Alarms also do not affect all enemies, although this restriction in some ways may be due to the lack of games in a non-lethal way that cannot be reversed; Another problem in the game is the complete lack of a rescue system. There are no checkpoints in the middle of the loading mission. When you die, the mission fails and you go back to the beginning, all progress is lost and most messages are long. It doesn’t help that you don’t have a chance to take on enemies without making noise, so it makes the game stressful; The last problem is the lack of condition of most players, although not very important in the game. However, it is still frustrating to see how a shooter uses hidden machinery and does not give players the opportunity to join or compete like other shooters of this generation. : The hidden strike got this chance and a chance to save as fans wanted a score for future games to steal. The project was the most anticipated game of its time because it had a different style of play compared to other FPS games of the time. However, the serious lack of essential functions and the artificial intelligence program to respond to players‘ actions was not a satisfactory experience. Surprisingly, however, it has become popular and is now a hidden shooter piece.

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